Adventurer of Many Professions

Chapter 134 Magic Limit Theory!



The moment Raymond and his team turned away from the Magic Crystal Ball, heading straight for the commission board, the adventurers watching visibly twitched in frustration.

They had been so close to seeing his magic stats, and yet, Raymond had completely ignored their expectations.

A Dual-Professional.

A natural talent for skill comprehension.@@novelbin@@

If his magic affinity was even decent, he would be an absolute monster.

And yet; he chose not to reveal it.

Disappointed but not entirely discouraged, the adventurers began speculating.

"Why do you think Raymond didn't test his magic power?" one adventurer murmured, rubbing his chin.

"Easy; his magic affinity must be low."

The thought spread like wildfire.

"Makes sense. All his teammates have crazy high affinity. If his is too low, it'd be embarrassing."

"Yeah! He's always been the center of attention. If he's got a terrible magic affinity, people might stop seeing him as special."

Someone let out a mock gasp.

"What if… it's only 0.5?!"

A hushed silence followed before another adventurer scoffed.

"No way. That'd be too extreme. It's probably somewhere around 0.7 or 0.8. If it was 1 or higher, there'd be no reason to hide it."

For a moment, they all nodded in agreement, completely convinced by their own assumptions.

"Since his magic affinity is low, that means his total magic pool isn't that high either." One adventurer sighed, shaking his head.

Just then, someone snorted in disdain.

"Haven't you read a damn book?"

The first adventurer stiffened, looking a little embarrassed. "...Uh. What do you mean?"

A Lesson in Magic Mechanics

The adventurer who spoke crossed his arms, looking far too smug.

"Tsk. Typical. Let me educate you."

He took a deep breath and began speaking as if reciting scripture.

"Raymond is a Dual-Professional. You know what that means, right?"

The others nodded hesitantly.

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"When a person awakens a second profession, their magic value skyrockets. It's in the books, even if they don't say exactly how much, we know it's a big increase."

Another adventurer raised an eyebrow.

"So… you're saying that even if Raymond's magic affinity is low, his actual magic value must still be high?"

The smug adventurer smirked.

"Exactly. It might not be through natural talent, but through sheer Dual-Class bonus, his magic pool should be enormous."

The first adventurer, now feeling rightfully foolish, scratched his head. "I… see. That makes sense."

But the self-proclaimed magic expert wasn't done yet.

"And then there's the magic limit theory."

"Magic limit theory?" someone repeated, intrigued.

"Yep. There's speculation in magic literature that for every 0.1 increase in magic affinity, a person's maximum magic value increases by 100 points."

The group leaned in, listening carefully.

"On top of that, every awakened person automatically gets 500 magic points as a base limit."

One adventurer blinked. "Why 500?"

"That's the real question. According to an old miscellany I read, that bonus might not be from the person, it's granted by the profession itself. Meaning…"

The realization hit them all at once.

"Every time someone awakens a new profession… they might gain an extra 500 points to their max magic!"

A few adventurers exchanged stunned looks.

"Wait, wait, wait… If that's true, then Dual-Professionals…"

"Would get 1000 extra points instead of just 500."

A chill ran through the group.

"...And if they awakened more professions…"

Someone gulped.

"No wonder Raymond doesn't want to test his magic publicly."

The room fell into a hushed murmur.

Before, they had all assumed Raymond was hiding his magic because it was low.

But now…

A far more terrifying possibility loomed in their minds.

What if Raymond's magic was so high, it was better left unseen?

While some adventurers whispered about Raymond's magic affinity, others were focused on something else entirely, his equipment.

One adventurer nudged his companion, eyes narrowed. "Hey, did you notice? Raymond changed his gear."

His friend frowned, then blinked in realization. "Oh, yeah! Before, he wore leather armor and carried a warrior's long heavy sword. I even heard some people joke that he thought carrying that thing would help him awaken as a warrior."

"Well, look at him now," another adventurer chimed in. "He's switched to light armor and traded in the heavy sword for a swordsman's long sword."

A few more adventurers took notice, analyzing his new setup.

"And check this out, he's got an arm shield on his left arm. Looks like he plans to fight using a balance of offense and defense. A lighter long sword means faster strikes, and the shield lets him block without sacrificing mobility."

Nods of agreement followed.

"Smart setup. If he uses his left hand to block, he can still counterattack with his right. It's a flexible way to fight."

What none of them realized, however, was that Raymond had never truly fought like a warrior.

Even when he had wielded the long heavy sword, he had mostly used it one-handed, only switching to a two-handed grip when fighting something particularly tough.

The common misconception was that swinging with two hands meant more speed and power. But in reality, the momentum of such a large weapon created too much inertia, making it harder to redirect attacks and forcing a more rigid style of combat.

A true swordsman relied on fluidity and precision over brute force.

A warrior's style was built for single, overwhelming blows, because their sheer strength let them crush through defenses.

A swordsman, however, focused on speed and adaptability, striking at multiple weak points in quick succession, leaving the enemy unable to react.

Warriors needed force. Swordsmen needed finesse.

Raymond understood this better than anyone.

So when he heard the adventurers debating why he chose to fight with one hand, he simply smiled to himself.

Whether they thought his magic affinity was too low, or that he used a one-handed style for ease of movement, it didn't matter.

They would figure out the truth in time.

While the discussions continued, Raymond stepped forward and swiftly pulled the newly posted commission from the board.

But before his teammates could even glance at it, he grabbed another one from the crowd of requests.

Sylph's eyebrows shot up. "Whoa, whoa, whoa; Raymond, are we taking two commissions?"

Her voice held equal parts surprise and curiosity.

Arya tilted her head. "Wait… is it for gathering herbs?"

She had heard that some adventurers would stack multiple gathering commissions if the locations overlapped.

Lorene, seeing her confusion, gently explained their previous commission experience, how they had previously taken an herbal gathering mission that complemented another task.

Arya nodded in understanding. "Oh, I see!"

But before they could assume further, Raymond shook his head.

"No, it's not an herb-collecting mission."

At that, his teammates paused, looking at him in curiosity.

Then, he held up the two commission slips.

"Read them. If you think there's a problem, we can swap them out. But if they look good, these are the two missions we're taking."

Arya, Sylph, and Lorene leaned in, their eyes scanning the details of the two requests.

Whatever they said next would decide what kind of challenge awaited them.

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