Elf Kingdom: Game of the World Tree

Chapter 157 - 152: Eve's Plan (Two in One, Additional Update for Alliance Hierarch yyze)_3



Chapter 157: Chapter 152: Eve’s Plan (Two in One, Additional Update for Alliance Hierarch yyze)_3

“Rivendell has already been found, exploration is definitely necessary, and it would be great if we could find some ancient texts.”

“Additionally, although the Elf Forest is rich in resources, mineral resources are quite scarce. We might consider having the players rebuild Rivendell like they rebuilt Feilengcui and search for ore veins…”

“However, at this stage, we lack manpower, so we can take it slow for now.”

“The Underworld can also be explored. I could refrain from intervening as players are naturally curious; they will likely venture in on their own, and then we can decide based on their feedback.”

“Perhaps… the monsters in the Underworld could also provide me with some life force!”

“Once the Underworld has been thoroughly explored, we can consider launching the public test.”

“However… starting the public test now feels too early because the foundation of the Elf Forest hasn’t been solidified. If too many players flood in at once, everything will undoubtedly descend into chaos, plus I don’t have that much Divine Power to waste…”

“Mm… if it really doesn’t work, we could limit the number of players. Or rather, keep it a closed test but increase the number of participants.”

“As for the specific number, between five and ten thousand should do. At most, it would cost a bit over thirty points of Divine Power. This number, combined with the players’ ability to resurrect, would provide potential for faith wars in defensive battles.”

Currently, Eve’s Divine Power stood at nearly 400 points, making her wealthy enough to accept spending merely 30 points of Divine Power.

“But, that’s still for later, not urgent. There is another matter to handle at this stage…”

Eve sighed, recalling the players’ behavior during the attacks on the Half-Beast Tribe and the Human Caravan…

“Some of the players’ conduct is still too inappropriate. I need to find a way to make them pay attention to their decorum, or rather their image… at least, it should be somewhat presentable.”

“Otherwise, it wouldn’t be conducive to cooperation between the players and the native elves. When more players arrive, things will definitely get out of hand.”

While Li Mu’s game review at the start of the beta test had changed players’ perceptions of NPCs, the impact was obviously limited.

This was actually Eve’s fault as well.

After all, a game is a game. No matter how immersive it is, you can’t expect players to treat a game as they would reality…

This actually had its pros and cons.

Gamifying the world would not only fill players with excitement and motivation but also create many potential risks.

Players jumping around was inevitable, as was their impatience.

After all… reality was already so harsh; couldn’t they just let loose a little while playing games?

However, Eve’s expectations for the players weren’t high either.

As long as players behaved like human beings during “plot progression,” without truly scaring the natives.

Otherwise… it would really amount to a “calamity.”

In summary, the key was for players to truly understand how to quickly improve the native elves’ favorability toward them, and how to genuinely integrate into this game world.

As for how to achieve this, Eve already had some ideas.

Among the players, there were already some excellent examples of doing quite well in this regard.

One of them was Li Mu.

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