Chapter 100: ch100 The Ascension _2(Asking for golden tickets)
She spent nearly a quarter of that time within the legendary Void Tower, where she fought against countless warriors, each battle more brutal than the last. There, she sharpened her instincts, learned new ways of combat, and absorbed ancient techniques lost to time. She cultivated relentlessly, mastering not only physical combat but enhancing her spiritual essence and martial discipline.
Now—she had returned. No longer at the peak of the Grandmaster rank.
Emma had reached the height of Paragon.And in every way, she was stronger, deadlier, and more composed than the woman she once was.
As for the others in my fleet—they had their own stories, their own challenges, and their own growth.
For I had taken them all, one by one, into the Universal Plane.Each had trained there for different lengths of time.Each had faced something only they could overcome.
And now... we were no longer the same crew we once were.
We were something more.
While everyone in the Void Fleet had evolved and grown their own way, their equipment hadn't been left unchecked. They too had changed—gone through an evolution that would soon reveal itself in battles not too far ahead. As for the fleet composition and ship count, those had also changed and grown, undergoing a central evolution largely thanks to the R&D department's contributions. Two new ship categories had been added across all seven fleets: Battlecruisers and Battle carriers.
While every member of the Void Fleet had evolved in their own way, their equipment had not been left behind. It too had undergone its own transformation—an evolution that would soon reveal itself in the battles ahead. The composition and structure of the fleet had changed, strengthened by focused innovation and the tireless work of the R&D department.
One of the most significant changes was the addition of two new ship classes across all seven fleets: Battlecruisers and Battlecarriers. This upgrade came after a series of individual discussions Kallus held with each of the seven soon-to-be Fleet Admirals, including Ezzar Tanno. Together, they determined that these new classes were essential for creating a balanced, adaptable fleet structure—capable of responding to a wide range of future combat scenarios.
These additions marked another step toward making the Void Fleet complete and strategically organized.
As for the specific identity and roles of these seven fleets in the near future—that will be revealed soon. But before that, it's important to understand the core of the Void Fleet itself:
What ships have been built? What are their classes, and how many of them are there?These questions matter, especially now.
Starting with the Battlecruisers—two key models have been developed:
BC-211 BarracudaThis ship draws inspiration from the classic MC-80 Barracuda design, though with major refinements. Most notably, the bulky protrusions on the upper and lower outer decks have been streamlined or removed entirely, resulting in a sleeker, more aggressive silhouette. Despite its cleaner form, the Barracuda retains its status as a powerful, heavy cruiser—designed to deliver devastating firepower while maintaining a solid defense.
BC-911 Storm lancerThe Storm lancer takes the heavy cruiser concept further—designed not only for frontline engagement but also to spearhead rapid strike formations. Armed with advanced propulsion, cutting-edge shield arrays, and high-impact plasma cannons, the Storm Lancer excels in overwhelming enemy lines with precision and force
Let's start with the BC-911 Storm Lancer(winged design)
Heavy Assault Battlecruiser | "Strike First, End Fast"
The BC-911 Storm lance is not just a ship—it's a declaration of intent. Designed for aggressive forward assault similar to compeller class with a slight difference in command bridged, this heavy battle cruiser was built to punch through frontlines, dominate mid-range engagements, and maintain pressure on enemy fleets with sustained firepower and relentless momentum.
[Dimensions]
Length: 1,950 meters
Width: 600 meters (at the widest point)
Height: 480 meters
Hull Design & Structure
Streamlined spearhead profile with reinforced internal trusses
Angled dorsal armor plating for deflection of energy-based weaponry
The command center was hidden inside the hull and protected by core shielding
[Armament]
Primary Weapons batteries:
8x Titan-Class Long-Range Railguns (800mm) — dorsal mounted, ideal for precision strikes
8× Quad heavy Turbolaser Batteries (Long to Medium Range)Mounted dorsally and ventrally for precision strikes and broad coverage.
12× Dual Turbolaser Batteries (Long to Medium Range)Also mounted dorsally and ventrally to ensure wide-area engagement and precision targeting.
2x Nova-Class Superheavy Plasma Cannons — 2× Nova-Class Superheavy Plasma Cannons Integrated into the ventral hull, these massive weapons deploy only during firing sequences. Capable of unleashing an immense volume of plasma energy, each shot destabilizes and instantly shatters most energy shields upon impact.
The intense energy discharge melts armor plating and severely damages internal systems through superheating, often rendering nearby structures inoperable. In tactical operations, they serve as devastating opening salvo weapons—designed to break enemy lines and give the ship a decisive edge at the start of combat.
[Secondary Weapons:]
18x Dual-Pulse Beam Turrets — placed around the hull for wide firing arcs
6x Medium Torpedo Launchers — high-yield antimatter or shield-piercing payloads
[Point-Defense Systems:]
48x Autotargeting Laser Turrets mounted around the hull giving a wider range for targeting enemy fighters
Swarm Interception Micro-Missile Pods
[Hangar Capacity]
Capacity: 18 light-class fighters or 4 medium dropships
Drone Bays: Internal storage for 80 combat and repair drones
[Power & Propulsion]
Core: MTX-Ω DUAL core reactor( Mana-Tech Exchange Core Omega)
[Propulsion]
MTX-Ω-prSys (Mana-Tech Exchange Omega – Propulsion Integration System)
twin mode:
1. Mana Propulsion Mode: "Aetherstream Array"
2. Tech Propulsion Mode: "Quantum Ion-Thruster Drive"
Both had integrated Hyperdrive and FTL module
[Defense & Shielding]
Triple-Layer Adaptive Deflector Shielding
Nanocomposite hull armor with reactive layers
[There were other systems too, but they're not important right now. Listing them here would just turn this chapter into more of an info dump than it already is.]
Now to the BC-211 Barracuda.This ship wasn't much different from the Stormlance, just a bit smaller. She measured 1,480 meters in length, 290 meters in height, and 500 meters in width, with a mass of 9.5 million metric tons.
Her hangar could accommodate 80 starfighter jets and 12 support crafts.
As for armament, she was equipped with:
2 Titan-Class Long-Range Railguns
4 Heavy Quad Turbo Lasers
4 Heavy Dual Turbo Lasers
The main dorsal-mounted turret held most of the primary firepower.
For secondary weapons, she carried:
15 Turbo Laser Batteries
12 Plasma Cannon Batteries
6 Medium Torpedo Launchers, mounted across the dorsal and ventral sections of the hull
Nearly 28 automated laser turrets for close-range warfare
The Barracuda used the same power core and propulsion system as the BC-911 Storm lance, having received the same fleet-wide upgrades.
Now, as for the Battle Carriers—
They were crucial to my current situation, serving both offensive and defensive roles. Their true strength lay in their ability to carry multiple ships, making them highly versatile and essential for fleet operations.
BCV-827 "Skymaul" Battle Carrier
[General Dimensions:]
Length: 1,950 meters
Width: 580 meters
Height: 290 meters
Combat Role: Designed to support the fleet in both offensive operations and defensive maneuvers, the Battle Carrier deploys its complement of fighters to provide additional firepower. In defensive situations, these fighters act as a deterrent force, extending the ship's protective reach and reinforcing the fleet's perimeter.
[Hangar Systems]
Primary Launch Bay:
Located midship, ventral side (belly of the ship)
4 high-speed magnetic launch lanes
[Fighter Capacity:]
96 Heavy Fighters
128 Light Interceptors and fighter
200 interceptor drones
[Hangar Support:]
Onboard automated repair docks
8 internal recovery arms
Refueling and mana infusion stations for mana-based craft
[Carrier Control Center]
-Command bridge includes dedicated Fighter Wing AI ("Falconet")
-Real-time battlefield awareness systems: spirit-linked radar, formation overlay mapping
-Built-in spiritual messaging arrays for comms with cultivation-based squadrons
you all might ask
Though the Void Fleet may number in the tens of thousands, not all personnel possess the skills necessary to pilot fighter-class craft, such as advanced strike craft or specialized interceptors.
In fact, only a small portion of the population is truly capable of handling these high-performance machines. The ones who are qualified are typically at the level of battlefield commanders or higher in terms of raw combat instinct and decision-making ability.
To address this gap, I and the Void Fleet currently utilize bio-infused human constructs—essentially biologically engineered humans, each integrated with specialized AI cores. These AI systems are designed specifically for precision piloting, capable of handling dynamic combat scenarios with human-like intuition and adaptability. They're not drones or remote-controlled machines; they make independent decisions like a living pilot would.
This method—internally dubbed "The Stoppage Act"—serves as a stopgap solution until a trained population from Earth (or another solution is found) can be developed with the foundational skills needed for real piloting duties, allowing them to eventually take over from the bio-AI hybrids. That would include mastering basic flight, tactical maneuvering, and eventually advanced fighter roles.
[Weapon Systems]
Primary Weapons:
2x Nova-Class Superheavy Plasma Cannons (Prow-mounted, like Stormlance)
8x Sentinel-Class Long-Range Railguns (midship, dorsal and ventral)
8X dual heavy turbo leasor( (midship, dorsal and ventral)
Secondary Weapons:
18x Pulse Repeater Cannons (rapid-fire, flank-mounted)
12x Multi-Lock Missile Pods (interceptor and capital-grade warheads)
40x EW-204 Dual Rail-Pulse Turrets for anti-fighter and point defense
Defensive Systems
Triple-layer dual Mana and mechanical-reinforced Shield Generator (TSDS Gen-6 with upgraded mana core)
[Propulsion & Power]
The Skymaul used the same power core and propulsion system as the BC-911 Stormlance, having received the same fleet-wide upgrades.
Now, For the fleet composition
What do you think?
Total Responses: 0