CH.607 Completing Order of Chaos and Imaginary Chaos Number
CH.607 Completing Order of Chaos and Imaginary Chaos Number
Today is another pack opening day. A set completion day to be specific.
Order of Chaos is on the menu today. And as always, that starts off with 200 packs, speedrun style.
Okay. New things.
Royal Prison presents special summons from the GY, which realistically only hurts me. Sure there are some necromancers, but I have more specific cards to use against them.
Dark Blade the Captain of the Evil World can equip Light monsters to itself, but that doesn’t make it good. It is just not bad.
Photon Lizard searches Photon monsters. But searching cannot get me new stuff like special summoning from the deck can, so it isn’t that amazing.
Inzektor Hopper is okay, I think. Increase level by four, and if you destroy Hopper while it is equipped, the monster it was equipped to can attack directly.
White Dragon Ninja looks so cool. I need to use her … it is a she, right? I need to find a job for her, just because she looks amazing.
Xyz Reborn is the first resurrection card that isn’t just a worse Monster Reborn. Sure it can only be used on Xyz monsters, but for that specific purpose, it is much better than Monster Reborn.
Wind-Up Arsenal just destroys set Spells and Traps.
M-X-Saber Invoker is great, as it special summons monsters from the deck. Sure what it summons is very specific, but there are bound to be some good level 4 Earth Warrior or Beast-Warrior monsters.
Armor Ninjitsu Art of Rust Mist halves the attack of an opposing monster, but I have better cards for that.
Evoltile Najasho specials Evolsaur monsters, from the deck, when it is tributed. So it is nice.
Inzektor Hornet is another good Inzektor. You can detach it from a monster to pop a card, so it is likely one of the best ones.
Wind-Up Shark specials itself from the hand, so it is great for TCG use. But I don’t really need that effect, so it is just your average Wind-Up.
Darkstorm Dragon is Heavy Storm, but in a Gemini monster. Not bad, and I can quickly Gemini summon stuff, since I have unlimited normal summons.
Armor Ninjitsu Art of Alchemy makes Pack tokens. Sadly it needs just a bit of setup, but if I know Laura, she’ll make it work.
Creeping Darkness searches level 4 Darks. But again, it doesn’t special summon them, so I can only get stuff I can indicate as targets. So stuff I can already get from sets I’ve unlocked.
Twin Photon Lizard is an okay Fusion monster. But like a lot of the other stuff, it is more designed for TCG use, and even in the TCG, it fell out of use quite quickly, as there are better things you can do.
I love Number 96: Dark Mist. It isn’t a good monster, because it has no protection beyond battle, but I love monsters that can gain unreasonable amounts of Attack. And Dark Mist does it well. I’d love a retrain of it where it has targeting and destruction immunity, so that your opponent would actually have to plan how to attack over it, so that they can destroy it by battle.
And Number 12: Crimson Shadow Armor Ninja just makes a Ninja indestructible by battle or card effects for a turn. Nice, but not amazing.
Now give me a second while I set up some capsules to get the rest of the cards from this set.
And there are six of them.
Tour Bus From the Underworld will work well with the Tour Guide.
Gagaga Girl is nice for Xyz summoning.
Armor Blast is fine, but I have better cards for that.
Ninja Grandmaster Hanzo gets both Ninjitsu Art and Ninja monsters from deck to hand, but again, I have to be able to give it a target.
Blade Armor Ninja lets a Ninja attack twice. Decent enough, I suppose.
And Inzektor Exa-Beetle can get some huge attack if I have the correct monster in my GY. So yeah, it is nice.
Also, in case you didn’t notice, I got quite a few new Xyz monsters. Six in fact. Which is more than the four I needed. And that means that I was able to get to the last reward of the Xyz challenge.
Summon unique Xyz Monsters |
Unique Xyz Monsters summoned: 102 |
Crimson Knight Vampire Bram; Dhampir Vampire Sheridan; The Zombie Vampire; Number 24: Dragulas the Vampiric Dragon; Number 71: Rebarian Shark; Number 39: Utopia Double; Number 39: Utopia; Number S39: Utopia the Lightning; Number S39: Utopia Prime; Number C39: Utopia Ray; Dark Rebellion Xyz Dragon; Number C101: Silent Honor DARK; Number C102: Archfiend Seraph; Number C103: Ragnafinity; Number C104: Umbral Horror Masquerade; Number C105: Battlin' Boxer Comet Cestus; Number C106: Giant Red Hand; Number C107: Neo Galaxy-Eyes Tachyon Dragon; Number 39: Utopia Beyond; Number 39: Utopia Rising; Number 93: Utopia Kaiser; Number 99: Utopia Dragonar; Ultimate Dragonic Utopia Ray; Ultimate Leo Utopia Ray; Infernal Flame Banshee; The Phantom Knights of Break Sword; Galaxy-Eyes Cipher Dragon; Number 101: Silent Honor ARK; Number 102: Star Seraph Sentry; Number 103: Ragnazero; Number 104: Masquerade; Number 105: Battlin' Boxer Star Cestus; Number 106: Giant Hand; Number 107: Galaxy-Eyes Tachyon Dragon; Heroic Champion - Excalibur; Galaxy Stealth Dragon; Wind-Up Zenmaister; Leviair the Sea Dragon; Submersible Carrier Aero Shark; Black Ray Lancer; Number 20: Giga-Brilliant; Number 10: Illumiknight; Evolzar Laggia; Baby Tiragon; Blaze, Supreme Ruler of all Dragons; Number 62: Galaxy-Eyes Prime Photon Dragon; Number 17: Leviathan Dragon; Adreus, Keeper of Armageddon; Number 34: Terror-Byte; Steelswarm Roach; Tiras, Keeper of Genesis; Neo Galaxy-Eyes Photon Dragon; Neo Galaxy-Eyes Cipher Dragon; Number C62: Neo Galaxy-Eyes Prime Photon Dragon; Number 30: Acid Golem of Destruction; Number 16: Shock Master; Superdreadnought Rail Cannon Gustav Max; Number 40: Gimmick Puppet of Strings; Number 88: Gimmick Puppet of Leo; Ebon Illusion Magician; Evolzar Solda; Number 76: Harmonizer Gradielle; Dark Anthelion Dragon; Gagagigo the Risen; Thunder End Dragon; Gachi Gachi Gantetsu; Grenosaurus; Maestroke the Symphony Djinn; Melomelody the Brass Djinn; Muzurhythm the String Djinn; Temtempo the Percussion Djinn; Epurrely Happiness; Wollow, Founder of the Drudge Dragons; Number 38: Hope Harbinger Dragon Titanic Galaxy; Daigusto Phoenix; Lavalval Ignis; Evolzar Dolkka; Number 83: Galaxy Queen; Wind-Up Zenmaines; Galaxy-Eyes Full Armor Photon Dragon; Number 95: Galaxy-Eyes Dark Matter Dragon; Galaxy-Eyes Cipher Blade Dragon; Galaxy-Eyes Cipher X Dragon; Indigo-Eyes Silver Dragon; Dark Requiem Xyz Dragon; Number 2: Numeron Gate Dve; Number 3: Numeron Gate Trini; Number 4: Numeron Gate Catvari; Hierophant of Prophecy; Wind-Up Carrier Zenmaity; Inzektor Exa-Stag; Number 25: Force Focus; Fairy King Albverdich; Number 1: Numeron Gate Ekam; Number C1: Numeron Chaos Gate Sunya; Dragon Master Lord; Number 12: Crimson Shadow Armor Ninja; Wind-Up Arsenal Zenmaioh; Number 96: Dark Mist; M-X-Saber Invoker; Blade Armor Ninja; Inzektor Exa-Beetle |
Next Reward is given at 100 unique Xyz monsters |
Next Reward: Number C1000: Numerounius + Number iC1000: Numerounius Numerounia + Numeron Chaos Ritual + Numeron Storm |
[Claim Reward] |
I claimed the reward, and on top of getting the cards, Pack Opener leveled up. But I’ll go over that next time.
Because I now had the strongest Xyz monster ever, the next thing was to summon it.
So I headed to my strong monster test site, aka. the middle of the ever forest, near where my quarry is. There I won’t bother anyone if/when I summon a god monster.
And by the way, both C1000 and iC1000 have the Divine-Beast effect. And when they are in divine sleeves, they gain an additional effect. And the same effect at that. The effect being: ‘While this card is in a divine sleeve, it cannot be destroyed by battle except with "Number" monsters and it is unaffected by all cards and effects, except the effects of "Number" Xyz monsters with the same or higher rank as this card.’
So they are basically unaffected by everything.
Numeron Chaos Ritual was a bit of a pain, so I played around with it a bit, and made it easier to activate. Now I could activate it as long as I had the five Numeron Gate monsters on my field, attached to monsters on the field as overlay units, in my GY, or banished.
So with those modification, I activated Numeron Chaos Ritual and summoned Number C1000: Numerounius.
Numerounius was massive, about the size of Exodia. And with his wings, he looked larger. Kind of like Obelisk the Tormentor. He also looked like an angel, kind of, so that might be a good thing if I need to use him in front of regular people.
Sadly, I needed Numerounius to die. And because it was in a divine sleeve, I needed a Number monster to destroy it. And something that can go over 10,000 attack.
So I summoned out Number 62: Galaxy-Eyes Prime Photon Dragon. I used Saga of the Dragon Emperor on it to double its attack. And then, when it attacked, Prime Photon Dragon used its own effect to gain 4000 more attack, for 12,000 in total. Which was enough to destroy Number C1000: Numerounius.
That allowed me to summon out the strongest Xyz monster ever, and in honor of its first appearance in this world, I came up with a summoning chant for it.
“Your imagination is vast, your will is all powerful.
The dreams that men cling to are a mere illusion and you shall prove it.
O almighty god of imagination and delusion,
armed with the light and darkness from everyone’s minds,
rend down the world with your eternal wings!
Descend, Chaos Imaginary Numbers 1000!
Hollow Light Spirit of Delusion - Numeronius Numeronia!"
As I summoned my newest God, all the light in the area near me vanished, while not taking away my ability to see. Had I been able to see further, I would have realized that ‘the area near me’, was actually an enormous part of the ever forest.
And within that area, the only light you could see was the light coming from my new monster. Within that area, Numeronius Numeronia was everywhere, and was everything. He was the reason you could live in that area. If he chose to do so, you would die on the spot.
Looking at the form of Numeronius Numeronia, who was honestly almost beyond my comprehension, I realized just how powerful some of my God monsters really are, and how much they usually limit themselves.
But I had just summoned Numeronius Numeronia with the intent to not limit it at all, so it was showing me more of its power than it normally would.
I realized that when Numeronius Numeronia began to shrink and control its influence. By the end of it, he was still a massive figure, easily over 100 meters tall. But not the sky consuming God that he had just been.
I also realized just how weak my Prime Photon Dragon was. Because his glow, which can be quite intense, was nothing compared to Numeronius Numeronia. It was like trying to compare a star, that you can just barely see when it is dark, to the Sun. Something so influential that you cannot even imagine life without it.
But all of that comprehension about my own weakness came with the side effect of causing me a massive headache, so I quickly unsummoned Numeronius Numeronia, as well as Prime Photon Dragon, and teleported home.
I’ll try to figure out my realizations tomorrow. … I’ll also need to check out the leveled up Pack Opener … next time …
What do you think?
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